Key Assignments

FileNew = Ctrl-N

FileOpen = Ctrl-O

FileSave = Ctrl-S

Undo = Ctrl-Z

Copy = Ctrl-C

Paste = Ctrl-V

NextView = Ctrl-TAB

CenterView = End

UpFloor = PageUp

DownFloor = PageDown

ZoomOut = Insert

ZoomIn = Delete

ZZoomOut = Ctrl-Insert

ZzoomIn = Ctrl-Delete

FilterWorldBrushes = Alt-1

FilterEntities = Alt-2

FilterPatches = Alt-3

FilterTranslucent = Alt-4

FilterLiquids = Alt-5

FilterCaulk = Alt-6

FilterClips = Alt-7

FilterPaths = Alt-8

FilterAINodes = Alt-9

FilterLights = Alt-0

FilterDetails = Ctrl-D

FilterHintsSkips = Ctrl-H

FilterModels = Ctrl-M

FilterAreaportals = Ctrl-P

FilterTriggers = Ctrl-T

CameraFromEntity = Ctrl-J (set the camera view based on the selected entity)

CameraToEntity = Ctrl-Shift-J (set the entity angles key based on the camera)

CameraGridMove = /

CubicClipZoomOut = ]

CubicClipZoomIn = [

ToggleSizePaint = Shift-Q (turns on/off the selection size display)

CenterXYFromCamera = Alt-X

DragEdges = E

DragVertices = V

CloneSelection = Space (replaces target/targetname key values with new names)

CloneSelectionExact = Ctrl-Space (does not change target/targetname key values)

UnSelectSelection = Escape

DeleteSelection = BackSpace

SelectCompleteEntity = Ctrl-E

SnapPatchToGrid = Ctrl-G

SelectClampPlanePoints = Ctrl-Shift-G

IncreaseLightmapDensity = Ctrl-]

DecreaseLightmapDensity = Ctrl-[

MouseRotate = R

MouseScale = L

ToggleClipper = X

FlipClip = `

ClipSelected = Return

SplitSelected = Shift-Return

EntityColor = K

ConnectSelection = Ctrl-K

MakeDetail = Ctrl-Shift-D

MakeStructural = Ctrl-Alt-D

ToggleDetail = Ctrl-Alt-Shift-D

SetGrid1 = 1

SetGrid2 = 2

SetGrid4 = 3

SetGrid8 = 4

SetGrid16 = 5

SetGrid32 = 6

SetGrid64 = 7

ShowAllTextures = Ctrl-A

ShowInUseTextures = U

SurfaceInspector = S

CloseSurfDialog = Shift-Escape

PatchInspector = P

TextureFit = Ctrl-F

ToggleMoveLock = Shift-M (keeps texture alignment as brushes are moved)

ToggleRotateLock = Shift-R (keeps texture rotations as brushes are rotated)

NextLeakSpot = Ctrl-L

PrevLeakSpot = Shift-L

Brush3Sided = Ctrl-3

Brush4Sided = Ctrl-4

Brush5Sided = Ctrl-5

Brush6Sided = Ctrl-6

Brush7Sided = Ctrl-7

Brush8Sided = Ctrl-8

Brush9Sided = Ctrl-9

InvertCurve = Ctrl-I

BendMode = Ctrl-B

PatchTAB = TAB

TogglePatchOverlay = Ctrl-Y

IncreaseSubdivisions = Shift-]

DecreaseSubdivisions = Shift-[

ThickenPatch = Ctrl-T

ViewEntityInfo = N

ViewConsole = O

ViewTextures = T

CameraForward = Up

CameraBack = Down

CameraLeft = Left

CameraRight = Right

CameraUp = D

CameraDown = C

CameraAngleUp = A

CameraAngleDown = Z

CameraStrafeRight = Period

CameraStrafeLeft = Comma

CameraGridForward = Ctrl-Forward

CameraGridBack = Ctrl-Back

CameraGridStrafeRight = Ctrl-Period

CameraGridStrafeLeft = Ctrl-Comma

CameraFastForward = Shift-Forward

CameraFastBack = Shift-Back

CameraFastStrafeRight = Shift-Period

CameraFastStrafeLeft = Shift-Comma

IncreaseLightRadius = Alt-]

DecreaseLightRadius = Alt-[

TexRotateClock = Shift-PgDn

TexRotateCounterClock = Shift-PgUp

TexDecrement = Shift-(minus)

TexIncrement = Shift-(add)

MoveSelectionUp = Add

MoveSelectionDown = Subtract

SelectNudgeLeft = Alt-Left

SelectNudgeRight = Alt-Right

SelectNudgeUp = Alt-Up

SelectNudgeDown = Alt-Down

For additional commands that can be bound to key combinations, look at the radiant.ini file in your radiant directory.

Note that the file in o:\fakkutils\radiant.ini will contain the latest command list.

Camera Button Assignments

LBUTTON = Drag brush

LBUTTON & CONTROL = Shear brush

LBUTTON & SHIFT = Select whole brush

LBUTTON & SHIFT & CONTROL = Select single face

MBUTTON = Grab texture and state

MBUTTON & ALT = Grab texture name into current state

MBUTTON & SHIFT = When used with a light, it makes the

light color the texture color

MBUTTON & CONTROL = Set entire brush to texture

MBUTTON & CONTROL & SHIFT = Set single face to texture

RBUTTON = Drive with mouse

RBUTTON & CONTROL = Move camera

RBUTTON & ALT = Translate texture

RBUTTON & ALT & SHIFT = Scale texture

RBUTTON & ALT & CONTROL = Rotate texture

XY/XZ/YZ Button Assignments

ARROWS & SHIFT = Move faster

ARROWS & CONTROL = Move in grid units

LBUTTON = Move/Create brush

Move clip point

LBUTTON & CONTROL = Shear brush

LBUTTON & SHIFT = Select entire brush

Select entire patch row/col

LBUTTON & CONTROL & SHIFT = Select single face

MBUTTON = Change camera angle

MBUTTON & SHIFT = Move Z checker

MBUTTON & CONTROL = Move camera

RBUTTON = Scroll window

RBUTTON & CONTROL = Place clip point

RBUTTON & SHIFT = Move free rotation origin

Move patch bend origin

Texture Button Assignments

LBUTTON = Select texture

LBUTTON & SHIFT = Select name only

LBUTTON & CONTROL = Edit shader in ShaderED

LBUTTON & CONTROL & SHIFT = Edit shader in EditPad

MBUTTON & CONTROL = Select all brushes with texture

MBUTTON & CONTROL & SHIFT = Select all faces with texture

RBUTTON = Scroll window

RBUTTON & SHIFT = Scroll window fast